Wednesday, October 28, 2009

Houston, we have Reached our Destination!

After battling with failing internet for a couple of days, our wireless internet has finally kicked in and decided to grace us with its presence and internet connectivity! So we are now ready to go and start putting all these installations into action!!

more details to come later!!

Friday, October 16, 2009

And we have a Proposal!

We have attached a link in our Documents of Awesome of our Proposal for A term (for those of you who are not WPI saavy)
Here we have stated the issues needed to be addressed, how we are going to be approaching each one with design and methodology, and a budget to get all the materials.



Tuesday, October 13, 2009

Accelerometer with Arduino update

this is perfect to determine how to set up the accelerometer with the arduino for Bubbletto!

Sunday, October 4, 2009

and Presenting, CHOCOLATE LEO!

the day has finally dawned for chocolate lovers everywhere! As mentioned for the chocolate leo post, i put the idea into fruition, producing quite a delicious hunk of chocolatey goodness in lion form.

here are the steps:

firstly, I made a clay sculpture of the lion using Sculpey and then baked it for 15 minutes.

then after cooling, the mold is ready to be made. Using Amazing Mold Putty , I spread the putty over the lion face making sure to avoid spreading the putty too thinly and covering every inch of the thing.

after letting the putty cure for 20 minutes, the mold should hold its own and easily have taken the shape of the lion face.

Now melt some chocolate and pour it into the mold (BE CAREFUL NOT TO OVERSPILL) and let sit for about 20 minutes in the fridge

Now once you remove the mold, you have a chocolate lion!!!

Thursday, October 1, 2009

Bubbletto Brainstorm

I have been going on the Arduino forums and chatting with some very generous people on what to do about bubbletto see post . After some throwing of ideas, here are some that have come up that are really awesome

this is the actual forum discussion thread:


and a picture someone was kind enough to draw up for me:

one was using a "bobber" concept...that is have a bob float on the water near the canal wall which is attached to the sensor output (very much like the wii wiimote technology ).The sensor output will then signal the bubble machine to turn on.

here is a rough design i came up with:

Another idea is to use the concept on infared lights. Shining the light a horizontal point to the water surface, whenever there are huge waves, the infared light will be cut off, thus triggering the bubble machine to turn on.

Postmodern Postmortem Team: Billy

Name: William Early
DOB: December 19, 1988

About Me: I am currently a junior at WPI majoring in Interactive Media and Game Development. I usually get a few stares when I say that, but basically it means making 3D art and animations for games or movies. I love to draw and create, both traditionally with pencil and paper, and also digitally with many different programs. I'm really looking forward to Venice and seeing how this project unfolds.

Moving Masks of Time